ANGLE OF ATTACK CHANGELOG

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KNOWN ISSUES

  • XBox360 game pad will sometimes continue to vibrate after player killed
  • Multiplayer
    • Scene sometimes not fully loaded when CO-OP server recycles
    • Dying in CO-OP sometimes does not respawn all clients immediately
    • The mission timer sometimes does not appear in the HUD on remote console servers

[1.00.39 | 11-09-2010]

[1.00.38 | 03-23-2010]

  • (MP): Revised handling of stats server update
  • (MP): FIXED: Joining a game from the GameLobby caused chat messages to be duplicated

[1.00.37 | 10-14-2009]

  • (MP): Dedicated console server files are now in the patch build. The AngleOfAttack_svr_console_1_00_39.zip file is in the game install folder.

    Do NOT install these files into the game folder!! Extract to its own folder and read the PDF file for setup instructions

  • FIXED: Some invincible objects (e.g. DJP, supply stations) could sometimes be destroyed under some circumstances

[1.00.36 | 09-27-2009]

  • FIXED: comm log wasn’t being restored when restoring a saved game.

[1.00.35 | 09-14-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes.

[1.00.34 | 09-13-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes.

[1.00.33 | 09-11-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes.

[1.00.32 | 09-10-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes.

[1.00.31 | 09-09-2009]

  • At LT. COMMANDER (pilot) rank or higher, player can now command other friendly forces using the Team Orders Menu.
  • (MP): FIXED: Joining co-op server from GameLobby would set the wrong game type

[1.00.30 | 09-01-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes.

[1.00.29 | 08-28-2009]

  • FIXED: vehicles only mouse steering could be enabled in aircrafts.
  • FIXED (MP): target markers weren’t visible in MP remote servers.

[1.00.28 | 08-21-2009]

  • Disabled various cheat command line parameters
  • Starbase and launch pad objects now appear in the TRS/GND radar instead of NID/MAP radar
  • (MP): Increased number of clients in CO-OP mode from 4 to 8 players

[1.00.27 | 08-18-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes

[1.00.26 | 08-12-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes

[1.00.25 | 08-10-2009]

  • Updated to latest All Aspects Engine build. No AOA specific changes

[1.00.24 | 08-08-2009]

Initial Release

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