Product Information

Echo Squad was first developed in 2007-2008 for Turner’s GameTap service. When that service was sold off (to Metaboli), the game rights reverted. A few months later we decided to update and improve the game. It was later released in early 2009 as Galactic Command Echo Squad SE.

The game uses our legacy game engine first released in 2009 for the original Echo Squad SE. The much larger Universal Combat Collector’s Edition v2.0 game is also derived from this engine.

Unlike our other larger capital ship series (Battlecruiser, Universal Combat) GCES SE takes place within the Terran Quadrant which spans the SOL, ALPHA CENTAURI, BARNARD’S STAR, SIRIUS, OMICRON ERIDANI, TAU CETI, POLARIS, PROCYON star systems. In sandbox mode, you are restricted to this quadrant.

This is a high-end and very challenging space/planetary combat game. It is not your standard pew-pew shooter which you are going to breeze through in one sitting. And though you can access the manual from within the game, as well as having a voice narrated tutorial, you will have to read the game docs (commands, manual, tutorial) which are also accessible from within the game.

Features

Many years have passed since the Gammulans invaded the Sol system in full force and all but decimated the inhabitants of the planetary systems. Cites were completely devastated and entire continents wiped out.

In their wake, they left a splintered Galactic Command (GALCOM) alliance still engaged in a fierce battle with insurgents who oppose the alliance.

Stretched to the limit Galactic Command scientists developed a new space craft that is lighter, faster and more powerful than any before it. Episode One begins with this new Engstrom class carrier’s first day in a live combat engagement.

The player’s Echo fighter squadron of fighters has been assigned to the WildStar battle fleet led by the GCV-Excalibur in operations against the Insurgent uprising.

As an Elite Force Pilot and leader of the Echo fighter wing assigned to IIS starstation in orbit around Titan, the player’s fighter wing is tasked with leading a series of defensive and offensive missions against the Insurgents occupying Sol territories. The player commands a different fighter in each episode.

Missions which place in space and on the surface of planets, range from basic escort and recon missions, to highly engaging and dangerous tactical strike missions.

More Info

Minimum requirements

  • Windows XP SP2 (with all updates)
  • DirectX 9.0c or higher
  • Dual Core
  • 2GB RAM
  • SM 2.0 graphics card with 2GB memory
  • DirectX 9.0c compatible sound card

Recommended requirements

  • Windows 7 SP1 or later (with all updates)
  • Quad Core
  • 4GB RAM
  • SM 2.0 graphics card with 2GB memory
  • Joystick, Xbox 360 Controller for Windows or DirectX compliant analog gamepad

Multiplayer requirements

  • Broadband (cable/DSL) connection

Genre

Aerial/Space Combat Action

ESRB Rating

Not Rated

Platform

PC

Release Date

March 2014
Available on Steam

Gameplay screenshots

14-03-09 (from Steam release)

DEMO

Available on Steam

Patches

changelog
2.11.07 (14-03-05) – Available On Steam

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